Quick Search


Tibetan singing bowl music,sound healing, remove negative energy.

528hz solfreggio music -  Attract Wealth and Abundance, Manifest Money and Increase Luck



 
Your forum announcement here!

  Free Advertising Forums | Free Advertising Board | Post Free Ads Forum | Free Advertising Forums Directory | Best Free Advertising Methods | Advertising Forums > Post Your Free Ads Here in English for Advertising .Adult and gambling websites NOT accepted. > Small Business Opportunities:

Small Business Opportunities: This section is for posting your free classified ads about different work at home and home based business opportunities. NO PORN ALLOWED!

Reply
 
Thread Tools Display Modes
Old 07-23-2011, 07:53 PM   #1
huqg8004a
 
Posts: n/a
Default java apt jot the Battle City ...

import java.awt .*;
import javax.sway .*;
import java.awt.event .*;
import java.util.EventListener;
public class HsTank2 extends JFrame {
HsTank2 (String title) {
this.setTitle (caption);
this.setSize (608, 630);
this.setLocation (300, 100);
this.setBackground (Color. WHITE);
MyTank mp = new MyTank ();
this.add (mp);
this.addKeyListener (mp);
new Thread (mp). begin ();
}
public static void chief (String [] args)
HsTank2 h = new HsTank2 (

/ / main battle tank
class MyTank extends JPanel implements KeyListener, Runnable {
int x = 280, y = 280; / / initial rank of the tank
int op = 1 ; / / intention of movement of the tank
int color = 0;
int tankspeed = 8; / / tank speed
int tankbullet = 8; / / tank bullet speed
int tankfbullet = 4; / / enemy bullet speed
int shengming = 100; / / Life
int fenshu = 0;
int nandu = 5; / / Set the game trouble
/ / bullet
int dx = 295, dy = 295;
int dx1 = 295, dy1 = -10;
int dx2 = 600, dy2 = 295;
int dx3 = 295, dy3 = 600; ;
int dx4 = -10, dy4 = 295;
/ / enemy tanks
int num = 10; / / number of antagonist tanks, can no adjust
int [ ,],[int [num];
int [] dyf = new int [num];
int [] dxf1 = new int [num];
int [] dyf1 = new int [num];
int [] dxf2 = new int [num];
int [] dyf2 = new int [num];
int [] dxf3 = new int [num];
int [] dyf3 = new int [ ,],[br> MyTank () {
for (int i = 0; i = 560)
x = x - tankspeed;
dx = dx - tankspeed;

}
if (e.getKeyCode () == KeyEvent.VK_DOWN) {
op = 3;
y = y + tankspeed;
dy = dy + tankspeed;
if (y> = 560)
y = y - tankspeed ;
dy = dy - tankspeed;

}
if (e.getKeyCode () == KeyEvent.VK_LEFT) {
op = 4;
x = x - tankspeed ;
dx = dx - tankspeed;
if (x y +8 & & dxf1-x> -10 & & dxf1-x -10 & & dyf2 - y y +2 & & dyf3 -10 & & dxf3-x
if (dxf4> x +8 & & dxf4 -10 & & dyf4 - y yf +8 & & dx1-xf> -10 & & dx1-xf xf +2 & & dx2 -10 & & dy2 - yf yf +2 & & dy3 -10 & & dx3-xf xf +8 & & dx4 -10 & & dy4 - yf = 560)
xf -;
dxf -;
;
}
break;
}

case 3: {
yf + +;
dyf + +;

for (int s = 0; s ; = 560)
yf -;
dyf - ;

}
break;
}

case 4: {
xf -;
dxf -;

for (int s = 0; s 0.5) {
for (int i = 0; i 0.5) {
for (int i = 2; i 0.5) {
for (int i = 4; i 0.5) {
for (int i = 6; i 0.5) {
for (int i = 8; i 0.5) {
if (Math.random ()> 0.5 )
opf = 1;
else
opf = 2;

} else {
if (Math.random ()> 0.5)
opf = 3;
else
opf = 4;

}
}
}
if (a% 50 == 11) {
/ / random movement of tanks
for (int i = 2; i 0.5) {
if (Math.random ()> 0.5 )
opf = 1;
else
opf = 2;

} else {
if (Math.random ()> 0.5)
opf = 3;
else
opf = 4;

}
}
}
if (a% 50 == 21) {
/ / random movement of tanks
for (int i = 4; i 0.5) {
if (Math.random ()> 0.5 )
opf = 1;
else
opf = 2;

} else {
if (Math.random ()> 0.5)
opf = 3;
else
opf = 4;

}
}
}
if (a% 50 == 31) {
/ / promiscuous action of tanks
for (int i = 6; i 0.5) {
if (Math.random ()> 0.5 )
opf = 1;
else
opf = 2;

} else {
if (Math.random ()> 0.5)
opf = 3;
else
opf = 4;

}
}
}
if (a% 50 == 41) {
/ / random movement of tanks
for (int i = 8; i 0.5) {
if (Math.random ()> 0.5 )
opf = 1;
else
opf = 2;

} else {
if (Math.random ()> 0.5)
opf = 3;
else
opf = 4;

}
}
}
/ / redraw
if (shengming <= 0) {
/ / pop player1 victory dialog
JOptionPane.showMessageDialog (null,
. ERROR_MESSAGE);
/ / end of the game
System.exit (0);
}
this.repaint ();
}
}
}
  Reply With Quote

Sponsored Links
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT. The time now is 03:00 AM.

 

Powered by vBulletin Version 3.6.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Free Advertising Forums | Free Advertising Message Boards | Post Free Ads Forum