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Old 04-06-2011, 02:27 AM   #1
aee2619195
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Default jordan id shoes Game Emotional Design (8) NPC inte

The motif of ​​establishing the role of diamond seems to be simple. However, the preparation of interesting characters diamond is not easy. You should look at several criteria: It should be eminent that these criteria only for the main NPC.
(1) Do not let the NPC puzzling . must let the players know thata person is comparative features. such as the lovely and cursed, good and malign, etc..
pairs mostly NPC must give a profound impact, the so-called , at least three characteristics to fashion a color combination.
(4) If the main NPC three or more design characteristics, but a long time to see the NPC talk or action to reflect the use of this feature, then These characteristics equivalent to non-existent. the chief NPC If you do not often use at least three characteristics, you will feel not fun.
(5) If there are too many of the characteristics of the basic NPC, NPC discourse and action, but does not meet the these qualities, then the NPC becomes unreasonable. but this rule has 2 exceptions: First, even now the NPC is a chilly character, but when the rage or to anger; second NPC emotional growth or alteration, production it 1 and a few a character changed.
role orientation selection
Perhaps you will say: Why not menu all the characteristics of Romania, and then use the pistol to randomly selected tender?? to ballot in the role that several characteristics of the diamond used in Which character.
but this role is not necessarily established causativeable and plausible role.
select traits is an art, many factors need to be considered, but afterward it is tough to create the role of the people choice.
------- I think: need a lot of detection, with a keen eye for human ecology is not simple to arrest that facet of life to refine. I think Lu Xun must be very good at this . The other is the need for other games to examine the character of NPC.
quirks and characteristics
often fell in the NPC, is a trait not often fell. However, this is a strange line (eccentricity). strange line does not necessarily mean that the behavior is extreme or eccentric,nike 6.0 shoes,Novice Select Game Guide, but less major for that individual merely. If the NPC like to dance, even a strange line.
------- I still can not discriminate, curious Where is the inconsistency between the line and character kid??? not understand???
minor NPC NPC
secondary qualities do not absence much, but the need to br> For example: a depression, but reduced the soldiers a lot of amusement. (indeed there are such people, like adults, love to bully the children crying. the good).
others a hobby, but very emotional and sarcastic pilot . (looks like these two characters really always attach. unkind people might lightly incited).
to note several issues:
(1) to determine if the NPC should have in mutual. this??? not know ???.
(2) sometimes disloyal. a NPC,christian louboutin shoes discount,Guy spent a half months to restore the love come from Chengdu, Chongqing,, a character (arrogance) is another trait (eg, anxiety) cover up, we cry this phantom for the disguise.
---- Kazakhstan Haha, people do not often use arrogance to hide their worry; accustomed to brag, amplify the limelight to conceal their self-esteem up??? won my center ah.
(3) NPC will be different fight among the characteristics. For instance sheepish,tory burch quinn flats, but the effort.
---- Well, understanding, and perhaps can be equal to the heroic efforts of timid +. the so-called victory over himself is the case. work is a way of overcoming their own.
(4) the character of diamond a composition of several amusing characteristics, can produce one interesting villain. but separately from the role of diamond additional than the usage can also be made extra three-dimensional villain and materialism,nike running sneaker Photos apes and dogs work hand in hand above the speak show, accordingly increasing the affective involvement. can show their alarm alternatively emotional injury apt humanity. You can increase some villain movement outside the details of life. can reveal their motivation, though it looks malicious, but the villain namely reasonable. But do no put also many human villain,christian louboutin double platform pump, or the actor apt execute him while there will be emotions of guilt, could no do it, ordinarily is not fitting. However, whether the villain by some point repented, you should start to give him more person, so that Vanguard will not kill him,jordan id shoes, would favor to look The repented.
------ peruse this partition, but also studied a lot. in front of the vigor character devise read the writing when it comes to bad guys have bad not so complete, that all the bad guys at the time should be bad for the bad guys are usually more utmost ideological human. said here, I thought of a few days before the He is not a see a mini bit of misdemeanour to others who violate will be killed, he has the process of rehabilitation, I consider the writers let him repented, and run legal sanction, and I feel very disgusted, as it were, at the end of the day, Too many bad things. but writers let him die, and let him die a digit of very good people do not attention curse mm peeved him, to kill those who are agreeable in his time, he was killed. The good in him to be damned, but that a excellent hh.
(5) characteristics and quirks, may complement each other, may collide with each other. If the conflict too much, it will lead role is not clear. For example: a character like mobilized ( trait), but all do a muff of his car (mysterious lines), the two to conflict with each other, and this clash too far, resulting in people yet do not know in the end is wash, or the opposite. If the role like clean, but often put asset in the erroneous location, which can adopt, but still people think the role is not remove. Typically, the strange role of the line is used to add elaborate, so as not to influence his character.
end of the NPC interesting technology.
If you do not absence to invite nerds to parties, then they should not be a dreary mission into the game. If you want the player immersed in the affection of the game, do not let the players off boring NPC.
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